Monday, 11 September 2017

Season Mode - Development Update

With the release of the September update for Canadian Football 2017 out the door on both Steam and XBox One, it's time to post a quick note on the development state of the game's Season Mode.

At the time of this writing the following features are working in the mode;
  • Full schedule generation, each team in the league plays each other team in the league 2 times. The schedule accounts for odd team numbers. The current 9 teams in the game generate a 16 game schedule over 18 weeks.
     
  • Full playoff tree generation. The game uses the current 9 team playoff structure of 3rd place at 2nd, the winner of that game plays 1st place. Winners play the championship game.
     
  • Full season stats. The game records and displays season stats for both teams and individual players - Team, Passing, Receiving, Rushing, Defensive, Kicking, Punting. These are the same categories used on popular broadcast websites.
     
  • Season play uses it's own game settings allowing for season play games with different game play settings from Quick Play mode.
     
  • It's possible to simulate full games (and stats) without playing them out. This allows you to quickly play through the season.

Simulating games use the same coaching profiles and rosters of the regular game play. Simulated games are 'played out' internally using the same play calling logic the CPU uses for active game play.

The goal is to release Season mode in the October update in time for the Canadian football playoffs.

Work In Progress
Current layout for the playoff tree screen. It's possible to both play out and quickly simulate the selected game.







Work in Progress
Current design for statistical display. Columns are sortable.

3 comments:

  1. I vote for East and West divisions rather than 1 & 2, but otherwise it looks great!

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